Skip to content

Assign Bar

The Assign Bar lets you manually override what Roblox class FigBloxUI uses for each element.

Why Override?

FigBloxUI auto-detects classes, but sometimes you know better:

  • A frame that should be a ScrollingFrame
  • An image that should be an ImageButton (clickable)
  • A group that should use CanvasGroup for group transparency
  • An element you want to Exclude entirely

How to Use

  1. Select one or more elements in the preview, or a layer’s row in the Structure tab
  2. Click the desired class in the Assign Bar
  3. The element gets a colored border and class tag showing the override
  4. The node’s name in Figma is also updated with a suffix (e.g., _ScrollingFrame)

Keyboard Shortcuts

KeyAction
1Frame
2ScrollingFrame
3CanvasGroup
4TextLabel
5TextButton
6TextBox
7ImageLabel
8ImageButton
9ViewportFrame
Delete / BackspaceReset to Auto
EscapeDeselect all
Ctrl/Cmd+ASelect all

Reset

Click Reset (or press Delete / Backspace) to remove the override and return to auto-detection.

Exclude

The Exclude class completely removes an element from the export. Use it for:

  • Figma-only annotations
  • Design system helper frames
  • Background decorations you don’t want in Roblox